【ff14】求助,tt报错怎么整
TexTools ran into an error.Please submit a bug report with the following information.
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System.IO.FileNotFoundException: Could not load file or assembly 'Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed' or one of its dependencies. 系统找不到指定的文件。
File name: 'Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed'
at xivModdingFramework.Mods.Modding.SaveModList(ModList ml)
at FFXIV_TexTools.ViewModels.MainViewModel.SetDirectories(Boolean valid)
at FFXIV_TexTools.ViewModels.MainViewModel..ctor(MainWindow mainWindow)
at FFXIV_TexTools.MainWindow..ctor(String[] args)
at FFXIV_TexTools.App.OnStartup(StartupEventArgs e)
at System.Windows.Application.<.ctor>b__1_0(Object unused)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
TexTools ran into an error.
Please submit a bug report with the following information.
======================================================
System.IO.FileNotFoundException: Could not load file or assembly 'Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed' or one of its dependencies. 系统找不到指定的文件。
File name: 'Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed'
at xivModdingFramework.Mods.Modding.SaveModList(ModList ml)
at FFXIV_TexTools.ViewModels.MainViewModel.SetDirectories(Boolean valid)
at FFXIV_TexTools.ViewModels.MainViewModel..ctor(MainWindow mainWindow)
at FFXIV_TexTools.MainWindow..ctor(String[] args)
at FFXIV_TexTools.App.OnStartup(StartupEventArgs e)
at System.Windows.Application.<.ctor>b__1_0(Object unused)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
System.IO.FileNotFoundException: Could not load file or assembly 'Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed' or one of its dependencies. 系统找不到指定的文件。
File name: 'Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed'
at xivModdingFramework.Mods.Modding.SaveModList(ModList ml)
at FFXIV_TexTools.ViewModels.MainViewModel.SetDirectories(Boolean valid)
at FFXIV_TexTools.ViewModels.MainViewModel..ctor(MainWindow mainWindow)
at FFXIV_TexTools.MainWindow..ctor(String[] args)
at FFXIV_TexTools.App.OnStartup(StartupEventArgs e)
at System.Windows.Application.<.ctor>b__1_0(Object unused)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Threading.DispatcherOperation.Invoke()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at FFXIV_TexTools.App.Main()
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我还以为是tt语音:L等待大佬解答吧 从未见过如此长的报错,我的建议是重装。 0-0 这个报错这么长的嘛。。。只能等大佬了 這個報錯怎麼感覺像是檔案錯誤而導致呀 且這麼長的還真是第一次看到 有嘗試重裝看看了嗎? 可以等代码大佬看看 这么长的报错确实有够无力的... 重装一下试试?{:6_167:} Dalamud框架的插件Penumbra了解一下,平替tt,支持热重载和分组。都什么年代还在用传统tt{:6_200:} 什么时候会报错的,是打开tt还是导入模型、启用或关闭mod会弹出窗口?
这种情况有可能只能初始化了()一般建议所有的mod都做一个备份,重新找mod打mod都比较方便一点 重装游戏吧,我也是重装一次才不报错的,记得备份好自己的按键设置 真的小病重启大病重装 感觉是缺少了什么东西不知道是运行库少了 额,我一般遇到这种问题都是重装解决,太多了挺麻烦的
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