Additions
* New cover illustration is added. You can check it on the shop page and gallery menu in game.
* Gallery available in the main menu upon game completion. Our game-play tutorial comic and official illustrations are currently added, and more artwork may be added as well.
* New game plus : You can now replay the game with keeping all upgrades. Game difficulty will be slightly harder on New game plus mode. Get missed achievements easily!
* Additional 'Float' levels for the minigame have been added upon reaching the Spirit World. (Total of 8) With additional character skin. (Additional character skin unlocks after True ending)
* Certain NPCs will move to village after discovery for easy access. (i.e Kitora, Dice Table)
* Additional Language support. There may be some untranslated texts in new events of certain languages, we'll update those later.
* Additional restaurant NPC guests.
* Munch's maximum capacity have been increased on the oversize unlock event, with a few additional 'bigger' sprite images.
* Balance adjustment : Final boss's Health is lowered, added checkpoint on some tricky maps. and fixed a few areas that sporadically lead to soft-locks.
Dev Notes
* The jump height upgrade, while powerful, is intentional. We have removed the off-screen wall exploits, though.
* We are working on some of the performance issues in certain areas. Some of the systems need to be redone in a leaner way, especially since we plan to release on some consoles. Bug fixes are also still in the pipeline.
* In regards to the DLC, we pivoted early on to implement the Spirit Region toward the end of the game rather than the frog island. We do have other game ideas that may utilize that concept a little better.