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[情报] 关于魔戒mod的消息。

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上古卷轴V:天际天涯‧此时秘密森林金钱马车德拉克圣瓶亚力斯塔尔安德森‧戴维斯凯登‧阿兰科但丁

    今天看到这篇帖子:
    {秩序碎片}不是说上古卷轴5没有DLC了吗?怎么在尤酷和腾讯看到预告视频?
    于是想到了很久以前看到过有人准备把魔戒的中土世界搬入天际。

    跑去查了一下,结果非常让人失望。。。
    这个mod的官网如下:
    http://www.moddb.com/mods/merp-m ... laying-project/news

    里面最后一条新闻内容如下:
    Hello MERP Fans:
        Over the past year and a half, we have been through a lot.  The port, bugs in Skyrim, and then the C&D (with over a year of campaigns, negotiations, and attrition).  We have asked you to trust us with the small amount of information we have given you to work with.  But now, the situation has changed and we feel it is time for more transparency concerning the state of things.  So we will start with a review of the past year.
        After we received the C&D in June of 2012, we had extensive discussions concerning our next course of action.  We contacted WB and negotiated as far as we could.  We started a petition and contacted people we thought might be able to help.  We did, in fact, discuss subjects such as going underground or simply changing project names.  But as we delved into the specifics, we didn't want to risk putting ourselves, each other, or our loved ones at risk of a huge ordeal.  And the degree of transformation it would have taken to avoid infringement was far greater than most of us were willing to do.  And of course we called on you for help.  Many of you answered.  And through all this, by some kind of miracle, the team held together for months.  However, the petition and negotiations only got us as far as a list of unreasonable terms that would have stripped MERP of its high standard of quality.  After negotiations, things began to go downhill as we searched for alternatives.  The letter campaign came into being as the team began to slowly erode.  Then, one more thing happened to accelerate the change taking place.
        After almost a year of searching for a way to bring back MERP, the people over at Dark Creations discovered a new Skyrim large world bug, one embedded in the hard coded areas of the game that no one yet has been able to fix.  This bug causes activators (doors and chests), magic, ranged combat, and many other aspects to no longer function beyond a set area of a map (the central area between 64 and -64 cells along both the x and y axis).  Basically, worlds much larger than Skyrim's are impossible.  MERP's map is nearly ten times the size of Skyrim and the -64/64 area isn't even wide enough for Rohan to fit.  This bug, combined with the team's dispersion, difficulties with model import, the weight of the C&D, and the lack of success with the various campaigns has brought us to this point.  Even if the C&D were lifted, MERP cannot continue.  There would be hardly a shell left of it.  Many key members have left over the year and much else has changed.  The heightmap, one of the gems of our mod, couldn't be used without being mangled almost beyond recognition (for bug and copyright reasons).  And so, with heavy hearts, we announce that we have come to the end of MERP's journey.
        Over the past year, you have fought with us and been patient . You have trusted us when we were silent and listened when we spoke.  Many of you have done what you could to help us.  And for that we would like to thank you.  You're a wonderful group of fans and have been very supportive.  Many of us have labored on this project for years and we have not come to this choice lightly.  We said we wanted to make a representation of Middle Earth Tolkien would be proud of and we meant it.  And as that is no longer possible (for a variety of reasons), we have decided this is the best choice for us to make.  
        However, as one fan pointed out, the end of MERP is not the end.  The end can bring a new beginning and a new project can be born out of this.  Many of us have worked on MERP for many years (I myself for five, others for longer).  There are those of us who didn't want for our work to be entirely in vain.  And there are many of us who have found a love for creation and development.  To that end, many have moved onto new projects.  Some have asked not to be named, but two have allowed me to make mention: Noirdesir, one of our best landscapers, and Ztree, one of our best and most enthusiastic modelers, have moved on to Hoddminir, an epic mod project for Skyrim by Elinen that you should definitely take notice of.  
    But there are others of us who have stayed together to work on something new.  We have formed a new team, called Epoch Games, and have begun development on a new project based around an original IP of our conception.  This new project is called "Lays of Althas: Sundered Order", a single-player, open-world, fantasy RPG set in an original universe.  This new project, which is being developed using the CryENGINE 3, shares with MERP its ambition and dedication to depth of lore, story, game mechanics, and immersion in a vast world.  
    And so with this, MERP has reached the end of its long voyage.  We hope that other modders/developers, at a time when it is possible, will take up the torch and pursue the vision we strived for, that someday an open world RPG for Middle Earth can be realized.  Until then, all we can offer is the small comfort of certain assets which have been released by their creators, such as the Gondorian Armor by BGS and the LOTR weapons created by tomato. Think of them as memorials to our efforts and to the talent of our members, past and present.  
    Finally, having said all of this, I encourage you to follow other LOTR projects and Skyrim projects such as Hoddminir and join us at Epoch Games as we begin a new journey with "Lays of Althas: Sundered Order."
    - Nuvendil, speaking representative for the MERP Team
    Below is a list of all the various MERP Team Leaders, from beginning to end.  Their ambition helped bring MERP through hard times and guided it to what it became.
    The Founder, "The Grey Wizard"
    "Large Jack"
    "Jnor"
    "Noirdesir"
    "Captain"
    "Maegfaer"
    "JustB"
    "Alasdairhurst"
    "Valyndimir"


    懒得细看,大意是谢谢各位的支持,但是由于华纳公司的阻拦,以及一些技术问题,我们放弃了。

    关于这个项目的介绍,大家可以看看这个:
    http://tieba.baidu.com/p/3022291557

    另外这其实不算新闻,是去年7月12日的事。一年以前的旧闻了。。。

    就这样,这么好的东西就这样没了。。。算谁的过错了?




    莱因哈特·威尔海姆克里斯‧雷德菲尔德吉姆‧雷诺安德森‧戴维斯法卡斯詹姆斯‧维加但丁裸体克里斯灵魂之椅

      过错? 这没什么过错吧...版权问题,就像很多同人,原作那里只是懒得管,不然一棒子打翻一群人
      这种本来就不占理,如果以此牟利或者搞的很多人知道后会发生这样的事情也正常
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      秘密森林奥利弗‧奎恩铁牛另一个身份天然有鸡戴蒙‧萨尔瓦托

        這大概也不是誰的錯
        錯就在太高調了...
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        卢西亚诺‧科斯塔质量效应三部曲凯登‧阿兰科詹姆斯‧维加破损的旧书杰森‧斯坦森铁牛亚当‧简森

          期待。。我喜欢里面那个金发的精灵王纸
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          牧羊人种植菠菜上古卷轴V:天际嗜血斩首斧

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            漂洋小船天鹅鬼琴海上明月安德森‧戴维斯阿尔萨斯‧米奈希尔最终幻想XIV驯化黑龙幼崽吸血魔蝠

              然后我也陷入了纠结之中,本来我不是很喜欢同人这东西,总感觉还是原汁原味的好,但老滚里的Mod,分明又有那么多属于同人,而我也用得很愉快
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              【圣诞限定】心心念念小雪人展开地图罗伯‧史塔克德拉克魂匣英普瑞斯圣甲虫秘典康纳‧沃什龙血指环卢西亚诺‧科斯塔

                看不懂,直接解释给我听。。。
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                  我在想要把魔戒里的精灵用老滚做出来需要多少多么丧心病狂的美化和脑补...
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                  新年小猴

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                    上古卷轴V:天际牧羊人卡斯迪奥知识大典

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